Update on The Peli

The Peli is feeling just fine and has once again been re-written, this time Python(what would you except) and Pyglet(aka OpenGL). Now it is tenth or eleventh rewrite, depending on counting.

Features include

  • Better particle effects
  • Background varying throughout time
  • Somehow nicer/uglier UI
  • More speed there/less somewhere else
  • Once-again seeking missiles/AI with agro
  • Revamped heat/shield system, still in progress
  • Minimap
  • State-machine based core(easy pause menus/stuff, but)
  • No multiplaying

DevNews: Quick overview at my current/past projects

It's been quiet, but I'm not dead, yet.

So I've been coding some pretty neat things, some are new(aka pys60(=for Symbian mobile phones)), and some are older(The Peli!):
  • The Peli: Yeah, it's been playable someday(and it was GOOD) including multiplayer, but nowdays it is more and more a testing ground for Anyload(resource streaming system) and in lesser(O.o rly?) role in testing/developing weapon/upgrade system.
  • Tankwars: Yes. Featuring weapons from The Peli.
  • RPC: Worker thread/server study

PyS60:
  • pyCamera: A real-time video streaming application for S60/PC. Server supports unlimited number of clients(in theory).
  • devname _A[ ]memo_book: Hierarchical notes, done in need and as a testing ground for (de)flattening hierarchial data.
  • Vlan_2: Network stumbler for S60.

And some that are usable but unused / deprecated / i_have_found_better_way / OS_app_exists stuff:
  • Filetransfer/browser.
  • chat infrastructure featuring client/server/masterserver/loginserver/encryption with can trust no-one philosophy.
  • Trayer(2)

I am sure there is many more, but one can't remember everything(and that list just featured python projects, no PHP included).

E51

Yay, I have to say, seems like I'm gonna like it, as even this is written by using it.

No MPAA, no!

MPAA violated GPL!

Ei voi kuin todeta: "Kuka vahtisi vartijoita".

Visual

Dreamlines, well, that looks awesome.

DevNews - More PHP

Working version of ITube is now online, removed
If I like it, it may even get better.

On the other news, I (also) made a pastebin, if it turns out to be viable, I'll make it public.

Summary of The Peli's developement

So it has been quiet here and there, but the project is not dead yet. Visuals have not been changed even an inch(well, maybe the weapon system has changed a bit ;), but core has undergone major changes, now being a complete rewrite. Now it is much more modular, and the greatest(and the most advanced) thing is the file loading functionality, streaming file changes from multiple(at least one) servers, keeping itself up-to-date all the time.

Features:
  • Multiplaying(experimental)
  • Multiple weapons
  • AI(with pathfinding)
  • Customisable gui via XML file

Dependencies include:
  • Python(2.4.4)
  • Pygame(1.7)
  • Pyro for online
  • Network connection
  • And maybe some others

More information will be made availiable when I have time to write it.

Public download will be made availiable when requested AND release is clean.

DevNews - Videoplayer

During the recent days i've been working with a little 'site', project ITUBE(not YOUtube). Place will hopefully some day contain short video clips, which I am willing to share with world. Eg. VFX, SFX and CGI videos and maybe something else, maybe even tutorials.

Migrating

I decided to move to blogger from simplephpblog mostly because of ease, hopefylly this is almost 'zero-conf'(no chmodding or other security tasks).

Following few days will mostly be used to migrate to blogger.com.

This will not include posts from 'blog v1'(10 to 20 posts) EDIT: Imported them finally, and it took only what, four years?

First post(once again)

Jos kaikki muutkin, niin miksi en minäkin:

Third blog, this time not made by myself, we'll see what will happen(nothing(only a few posts) happened last time, that's the problem).

Posts will come, if they shall, either in english(international) or in finnish(jotain ihan muuta).