Update on The Peli

The Peli is feeling just fine and has once again been re-written, this time Python(what would you except) and Pyglet(aka OpenGL). Now it is tenth or eleventh rewrite, depending on counting.

Features include

  • Better particle effects
  • Background varying throughout time
  • Somehow nicer/uglier UI
  • More speed there/less somewhere else
  • Once-again seeking missiles/AI with agro
  • Revamped heat/shield system, still in progress
  • Minimap
  • State-machine based core(easy pause menus/stuff, but)
  • No multiplaying